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25 De Castell, S . , & Jenson, J . ) 2003 ( . OP - ED serious play . Journal of the Canadian Association for Curriculum Studies, 1 ) 1 ( , 47 - 52 . De Santana, S . J . , Souza, H . A . , Florentin, V . A . , Paiva, R . , Bittencourt, I . I . , & Isotani, S . ) 2016, April ( . A quantitative analysis of the most relevant gamification elements in an online learning environment . In Proceedings of the 25 th international conference companion on world wide web ) pp . 911 - 916 ( . International World Wide Web Conferences Steering Committee . Deterding, S . , Dixon, D . , Khaled R . , & Nacke L . , ) 2011 ( . From Game Design Elements to Gamefulness : Defining “Gamification” . Proceedings of the 15 th International Academic MindTrek Conference : Envisioning Future Media Environments . Dicheva, D . , Dichev, C . , Agre, G . , & Angelova, G . ) 2015 ( . Gamification in education : A Systematic mapping study . Educational Technology & Society, 18 ) 3 ( , 1 - 14 . Faiella, F . , & Ricciardi, M...  To the book
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